
6 sources
Suicide Squad developers describe industry disillusionment following game's struggles
Multiple developers from Rocksteady Studios, including director Axel Rydby, have spoken about their negative experiences working on Suicide Squad: Kill the Justice League, with some considering leaving the games industry.
Key points
- Developers reported feeling disconnected from creative game development during the project.
- The prolonged development process took a significant personal toll on team members.
- Two lead developers nearly quit the games industry following the game's release.
- The live-service approach reportedly constrained creative freedom during development.
6 sources
Rock Paper Shotgun"I could feel myself coming apart at the seams": Suicide Squad leads on almost leaving the games industry after its failure
KotakuSuicide Squad Devs Open Up About The Game’s Struggles: ‘I Started Feeling Like I Wasn’t Making Games Anymore, I Was Following A Spreadsheet’
GamesRadar+"I can't do this again": Suicide Squad designer says Rocksteady's live service flop made him want to quit games, and warns "as an industry we are severely losing our way"
IGNSuicide Squad: Kill the Justice League Developers Wanted to Quit the Industry After the Game Was Released
VGCSuicide Squad development felt ‘like I wasn’t making games anymore,’ says director
PC GamerSuicide Squad: Kill the Justice League's development got so bad that it almost turned its devs away from the industry for good: 'I could feel myself coming apart at the seams'